Run The Chaos

Run the Chaos™. Experience Project64™.

Simulate an expanded 128-team tournament

Discover how a college basketball champion should be crowned.

Before March Madness, Can Your Team Survive Campus Chaos?

Team ratings via Pomeroy College Basketball Ratings

The Core Engine

What is Run the Chaos™?

A simulation engine built under Project64™ that models a 128-team expanded field in its purest analytical form. Before conference favoritism, committee bias, or analyst hot takes shape the narrative.

01 / Input

Algorithmic Baseline

It starts with today's real rankings as the foundational baseline, expands the field systematically to 128 teams, and applies structured seeding logic and matchup rules defined by Project64™.

02 / Process

Probability Modeling

From there, it executes a complete tournament simulation from opening round pods to the national title game using performance-based probabilities blended with controlled randomness.

03 / Output

Stress-Test Volatility

The goal isn't simply to predict a champion. It's to stress-test what an expanded postseason actually produces. How does expansion alter a team's progression? How do mid-majors perform with more access? Where do Cinderellas emerge?

Run the Chaos™ is both a visualization and a live simulation engine for Project64™'s 128-team expansion. Showing how a March Madness champion should be crowned.

Upsets happen and brackets bust. Welcome the Chaos.

The Process

128 teams. Same bracket.

Campus Chaos is the qualifying event that decides who plays in the traditional 64-team field. Nothing about March Madness changes — you just have to survive to reach it first.

01128 Teams

Qualify

Win your conference's regular season or its tournament and you're in automatically. Every remaining at-large spot is filled by Chaos Index ranking — no committee, no debate.

0232 Pods

Pod Draw

Live, World Cup-style draw show. All 128 teams are dropped into 32 campus-hosted pods of four — one Host and three teams pulled from ranked buckets.

0396 Games

Campus Chaos

Each pod plays a 3-game weekend on the Host's home floor. Two teams survive. Two go home. It happens 32 times, simultaneously, across the country.

042nd Draw

Bracket Draw

The 64 survivors split into a Premier pool and a Challenger pool, then get drawn — bucket by bucket — into seed lines 1–16 of every region.

05The Field

Round of 64

The bracket fans already know, completely untouched. Same format, same stakes — just a field that had to survive Campus Chaos to get there.

Anatomy of a Pod

4 Teams · 3 Games · 2 Paths
AGame 1 · Home

Protected Host

Double champion, or highest available at-large

BGame 1 · Away

Contenders

Highest-rated non-host qualifier drawn into the pod

CGame 2 · Home

Dark Horses

Mid-tier qualifier drawn into the pod

DGame 2 · Away

Underdogs

Lowest-rated qualifier drawn into the pod

Game 1

A vs B — winner exits to Premier Draw

Game 2

C vs D — loser eliminated

Game 3 · Final

Loser G1 vs Winner G2 — winner exits to Challenger Draw

🏆

Premier Path — Game 1 winner lands in Round of 64 seeds 1–8

⚔️

Challenger Path — Game 3 winner lands in Round of 64 seeds 9–16

The Second Draw

Once Campus Chaos ends, the 32 Premier survivors and 32 Challenger survivors are re-ranked and drawn — bucket by bucket — into the Round of 64 seed lines.

1PremierRanked 1–4 pre-Chaos · Protected placement
2PremierRanked 5–8 · Bucket 1
3–4PremierRanked 9–16 · Bucket 2
5–6PremierRanked 17–24 · Bucket 3
7–8PremierRanked 25–32 · Bucket 4
9–10ChallengerRanked 1–8 · Bucket 5
11–12ChallengerRanked 9–16 · Bucket 6
13–14ChallengerRanked 17–24 · Bucket 7
15–16ChallengerRanked 25–32 · Bucket 8

Two live draws. Ninety-six elimination games. Thirty-two campus hosts. All before the bracket America already knows even tips off.

Before the Madness, survive Campus Chaos.

Strategic Intent

Why Project64™?

01

Tradition

Keep the historic 64-team bracket entirely intact.

02

Reward

Auto-bids for regular-season and conference tournament champions.

03

Expand

Broaden entry while safeguarding elite field status.

04

Atmosphere

Trade sterile neutral sites for hostile, authentic campus environments.

05

Transparency

Eliminate the human committee with clean analytical selections.

06

Inventory

Generate premium, high-stakes elimination games without expanding the season.